When, I done may Weight Paints
my Edit Bones are Like this:
But, When I'm creating control bones, I realized that I need to change the roll
of my leg bones, But this is disturbing Mesh Rotation in Pose Mode
Like this:
Applying Pose to Rest Pose
is not working.
I think, I need to retarget weight paint, does anyone know?
DEF_
Bones on top ofTarget
Bones. $\endgroup$