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When, I done may Weight Paints my Edit Bones are Like this:
enter image description here

But, When I'm creating control bones, I realized that I need to change the roll of my leg bones, But this is disturbing Mesh Rotation in Pose Mode Like this:
enter image description here

Applying Pose to Rest Pose is not working.
I think, I need to retarget weight paint, does anyone know?

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  • $\begingroup$ Hello could you please share your file (just the armature)? blend-exchange.com $\endgroup$
    – moonboots
    Sep 24 at 8:11
  • $\begingroup$ Thanks @moonboots, Problem is Solved, Actually I'm using DEF_ Bones on top of Target Bones. $\endgroup$ Sep 24 at 8:25
  • $\begingroup$ Oh OK great then ;) $\endgroup$
    – moonboots
    Sep 24 at 8:30

1 Answer 1

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The Problem is Solved, I'm using DEF_ Bones on top of Target Bones.
Next time, I will make sure checking layers, before asking a question.

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