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I have a bad texture overlay on the object.

I created an object and made for it Smart UV Project, island Margin made 0.001, then in shade editor made such a scheme, on all three materials and of course created a new image Texture with Alpha channel.

Then clicked started to bake and eventually came out such a texture, I put it already in the engine and it ended up badly overlaid.

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

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  • $\begingroup$ Please pack your image (File >External Data > Pack Resources) and share your file (only the object): blend-exchange.com $\endgroup$
    – moonboots
    Sep 21 at 18:44

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