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I am working on a software package to generate synthetic images of the Moon (that will be compared to real imagery from spacecraft, e.g., the Lunar Reconnaissance Orbiter).

I have been able to load a mesh of the Moon, and set up a rendering pipeline based on Blender Cycles. However, I am experiencing issues in accounting for camera distortion parameters. Is it possible to render an image by accounting for the distortion parameters of the camera lens?

Thank you!

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  • $\begingroup$ What issues are you encountering? Please be more specific. $\endgroup$
    – taiyo
    Sep 19, 2023 at 10:43

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