I am trying to select relevant meshes in order to pack their UV islands onto a single UV map, but some of meshes and their respective islands either turn into lines or glitch out of the preview window completely. How can I fix this?
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1$\begingroup$ Unwrap again correctly? $\endgroup$– moonbootsSep 17 at 6:23
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$\begingroup$ That's too ambiguous, all of those meshes are "wrapped correctly" but they fail to load the UV tiles in the material preview without first tabbing into edit mode. $\endgroup$– Recollective ShardSep 17 at 9:40
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$\begingroup$ It's hard to guess where it fails without the object, maybe share it? $\endgroup$– moonbootsSep 17 at 10:07
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