I have seen several videos (like this one) where the points are made to all point towards a mesh, but none are using animation.
My goal is to have a lot of randomly rotated points on a plane (I have already done this) that then turn towards a certain point, so that you can see them rotating on the z axis towards it. This is being done in Blender 3.2.2.
The problem is how to get the randomly rotated points to be shown moving towards a specific mesh in the animation so that it is smooth.