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I'm trying to export from blender into houdini and keep the color attribute, I've found adding a Color attribute in the "Object data properties" and then baking the color works great but i can't seem to be able to add the color attribute to all the objects in my scene without doing it 1 by 1.

I've attached an image of the attribute i'm talking about so any help with adding that to all selected (or all objects in general) would be great.

I've tried holding Alt when adding it but it still only adds it to the last selected meshenter image description here

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  • $\begingroup$ maybe this add-on helps you? youtube.com/watch?v=xcegkL96CQo $\endgroup$
    – Chris
    Sep 16, 2023 at 12:02
  • $\begingroup$ Could you just add the detail: what you're baking from , to vertex color? $\endgroup$
    – Robin Betts
    Sep 17, 2023 at 8:26

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