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I'm new to Blender and I've started learning how to create clothes for GTA V by converting Sims 4 CC into GTA V.

I sometimes have this problem where some faces don't react appropriately to the texture I applied. I've tried flipping the normals but it doesn't fix the problem. Any help?

enter image description here

Here's the file if needed: https://we.tl/t-Q6kHQhrKWu

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    $\begingroup$ Hello and welcome to BSE! Just tab to go into Edit Mode, then select all with a then then press m to merge > By Distance. Then while all is still selected, press Shift+Ctrl+N to recalculate normals. Then while all is still selected, go to menu Face > Tris to Quads. Then add a Solidify Modifier so the mesh from the top that turns outward will not have "inverted" normals. $\endgroup$
    – Harry McKenzie
    Commented Sep 15, 2023 at 2:58
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    $\begingroup$ @HarryMcKenzie Thank you so much!! $\endgroup$
    – Mhysah
    Commented Sep 15, 2023 at 4:19

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