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I Cant seem to join my mesh as one as it gets rid of all animations so is there a way of exporting as an alembic file and combining the geometry so that i have one mesh that has different animations on it?

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You can do that using geometry nodes. Put a geometry nodes modifier on one of the meshes, put the rest into a collection, and join them via nodes. Make sure you realize instances.

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After exporting every mesh should maintain it's animation, and should be combined.

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