I want the cube on left to do same animation like the cube on right, but while affecting only the relative location of the left cube.
In my right cube I have "location" animation that moves up (as you can see by motion paths), then its parent "Empty" has rotation animation, which makes the cube on right look like it's following the path.
My mission is so to make the left cube to go up in his XYZ, then do a circle in its same location in same circle radius like the one of the right, how to achieve it? Some sort of mirror/copy relative animation
I want this to be generic, so that even if the right cube animation is different, the left cube will do the same in its relative location.
I tried parenting the left cube to the right cube, and that works until the "Empty" object starts rotating which makes the right cube follow the path, because at that part it makes the left cube do a bigger radius circle, which is not the intended behavior.
You can also give me a scripting solution if you'd like.