I'm attempting to obtain location and rotation data on each vertex in a curve mesh that I draw on top of a shape, but I cannot find a way to export this information. For my project, I need the vertices to be tangent to the curve and normal to the surface of the shape, separated at an equal distance. I'm using this data on my home-made CNC from parts that I modeled in Blender.
To start I select my shape, in this example I'm using a Mesh Sphere. Next, I create a Curve Bezier, go to edit mode, select all vertices and delete them, then select the Draw Tool and select Surface - Method of projecting depth, and draw my curve on the shape. I then apply a Shrinkwrap modifier and set the Target to Sphere.
Then I apply the following geometry nodes:
I've verified this gives me approximately the correct information, but I haven't found any way to extract the data that I generated. I expect there is some method of using python scripting, but I haven't had any success in my searches.
Any help would be greatly appreciated!!!