Ive been using blender for a few years and have never had this problem before. No matter where I move the light, it only shines on the center of the image in render. I have an image with 4 spotlights that in the "viewport shading" view, the lights are fine and in the right spot.
But when I go to camera view or render the image, all the lights point at the center.
If I move the lights, they will move but only slightly. I have to move them multiple times farther to see any movement. Its like they are locked on the center.
I even tried opening up a new blender file and pasting the mesh to it and the same problem happens.
I have never had this happen before and Ive looked every where to find a solution. Can someone PLEASE tell me why its doing this?