I'm setting up render layers and I am stuck on something I know is really silly. I just want to render a background plane where 2 objects casts shadows to.
My goal is to have 3 different image sequences as follows:
- The background color
- Object 1's shadow on the background
- Object 2's shadow on the background
Simple huh?
Well... in the background color layer I have unchecked Object 1 and 2 collections so they are not rendered. I have also unchecked Shadow Catcher for the background plane geometry (If it's ON, the render I get is blank)
The problem is having Shadow Catcher off makes the other 2 layers to cast a shadow + they render the background color too.
I know it's not a bug, this is just my ignorance on how to correctly set up layers for this case in particular.
Can I get some help?
Oh, and since we are here, all of my other layers are correctly rendered. How can I render again (once this problem is sorted), but tell Blender to skip the layers I am happy with?