I'm Using Blender 3.6
In edit mode. When looking at certain angles, or getting closer. Faces (in white) and edges appear through the front faces semi transparently. I can click on them sometimes and its really making working in blender messy and harder. It happens exclusively in 'Edit Mode' What is doing this and how can I disable it?
Image shows in 1. What it looks like 2. What it looks like when I move slightly closer.
In 'Viewport Overlays' settings I can hide the (white) faces at least by unticking 'Faces' under 'Mesh Edit Mode' but that doesn't hide the edges and also makes seeing which faces I have selected harder.
The semi transparent faces fade in as I get closer.
I've tried backface culling options but those do nothing for this problem.
It happens in all shading modes.
X-ray is turned off.
I imagine it's some sort of 'only show front faces' type setting but I can't find anything.
I'm newer to blender so sorry if I'm just being really dumb. It's a tricky problem to describe for me too.