My objective is to make models for android so I want to bake textures on low poly (plane) in case of a high poly floppy disk. I want the textures to appear on both sides of the plane. I tried "Full render but all in vain".
EDIT: This is because I did not check "Selected To Active"
When I did a full render bake, this is what I got
Could you enlist steps to do this??
Secondly if instead of a plane, i make a cuboid and I want textures to appear on all sides of the cuboid as if someone take picture and apply on the faces of the cuboid. How is that possible??