I want to place the same objects along a curve, however when I do this is also deforms every object.

How can I place objects along curve without deform?

I also don’t understand why the objects are not ON the curve, but basically 'jump' to a different location - see the second picture. I set the origin to geometry.

Here is the blend file:

enter image description here

enter image description here

  • $\begingroup$ did u apply rotation and scale? if yes, pls provide blend file, thx $\endgroup$
    – Chris
    Sep 5, 2023 at 14:40
  • $\begingroup$ I added the file! $\endgroup$ Sep 5, 2023 at 14:46
  • $\begingroup$ problem 1 you can solve by selecting your object and press alt - g -> both (curve + object) should have the same origin $\endgroup$
    – Chris
    Sep 5, 2023 at 14:51
  • $\begingroup$ blender.stackexchange.com/questions/65567/… $\endgroup$ Sep 5, 2023 at 14:52
  • 1
    $\begingroup$ the origin has to be the same value, else it will look weird. You can also check the answer Duarte linked to it. $\endgroup$
    – Chris
    Sep 5, 2023 at 15:40


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