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I am trying to map the face of my mesh but I don't see any change even when I move the quads all the way around. Nothing I do in the UV Map gets reflected on the actual mesh.

Does anyone know why is that and how to solve it?

Thanks in advance.enter image description here

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    $\begingroup$ Hello maybe you have created a second uv map, check the Object Data panel > UV Maps and select the good one? $\endgroup$
    – moonboots
    Aug 25 at 22:33
  • $\begingroup$ You are totally right. I found it. Thank you very much! $\endgroup$ Aug 25 at 22:38

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You have created a second UV map, check the Object Data panel > UV Maps and select the good one:

enter image description here

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