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I'm new to 3D, when I try to render my first model it shows some grey polygons throughout the body of the character. Face Orientation is all correct. I'm using Cycles... Eevee makes the render a little better, but still shows some polys greyed-out.

For context: Before I started making this project(it has only 508 Tris), I changed the render settings according to Ponte Ryuurui's Hard Surface tutorial. Also this was my first time actually pressing the button to render something.

enter image description here

face orientation is correct

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Probably duplicate geometry which has visibility disabled in viewport, but not in render? In the Outliner window to the right, above the "Char.001" collection I see a collection named "Char" (duplicate of the other?) with the eye symbol disabled (visibility in viewport) but the camera symbol still enabled (visibility in render).

disabled viewport, enabled render

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    $\begingroup$ Thank you so much, that was such a small detail. The interface is still overwhelming to me as a beginner I completely forgot about that. You're a life saver man, thank you!!!! $\endgroup$ Commented Aug 25, 2023 at 12:11

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