I'm new to blender, I've checked other similar problems on this forum, however I dont see any that describe the problem I'm having.
I'm trying to change the viewpoint of the camera for an animated 3D model (glb) I'm editing.
In the viewport and the rendered image (Pic 1), it's fine, however when I export as glb and view in VR headset the viewpoint is now inside the model looking back (Pic 2). I've tried changing so many things with no change in the final result. I'm sure it's something simple, but it's killing me!!