enter image description hereSee the video that shows the problem. https://youtu.be/GJ8Ctx0GOQY

Has anyone experienced glitches when orbiting around a spline while in edit mode? Does anyone have an idea why this might be happening?

  • $\begingroup$ That looks like a graphics driver problem. Have you checked that you have the latest drivers installed for your graphics card? $\endgroup$
    – John Eason
    Aug 17 at 15:36
  • $\begingroup$ I'm using macOS and everything seems up to date $\endgroup$ Aug 18 at 6:43
  • $\begingroup$ Perhaps someone here who uses macOS can comment, but that still looks like a graphics problem to me whatever machine you're using. $\endgroup$
    – John Eason
    Aug 18 at 8:19
  • $\begingroup$ I have the same glitches. MacOS on M1 Max here. $\endgroup$
    – rowicsky
    Sep 5 at 8:15
  • $\begingroup$ This is almost 100% a hardware problem. Make sure your material is at least up to par with the minimal requirements. blender.org/download/requirements $\endgroup$
    – Gorgious
    Sep 5 at 8:40

1 Answer 1


Found a fix!

I got the same glitching problem when trying to edit bezier curve points. I'm on a 2023 Mac Mini M2 Pro, so couldn't have been outdated hardware.

Turning off "Show Overlays" Shift,Command,Z turns off the glitching. Just can't see the points.


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