Can someone point me in the right direction of going about creating a ripple effect that can be applied to a mesh that allows the object to be stationary and still project a ripple in a desired direction.It can be through geonodes or through another means.
$\begingroup$
$\endgroup$
2
-
2$\begingroup$ Dynamic Paint provides something like this out of the box.. docs.blender.org/manual/en/latest/physics/dynamic_paint/… .. is that heading in the right direction? $\endgroup$– Robin Betts ♦Aug 17 at 8:15
-
$\begingroup$ thankyou for your response. I am sure its part of the solution. I will start pursuing that avenue. I also have found this. nuggetblends.gumroad.com/l/… though i cant get the ripple to flow in a single directin $\endgroup$– benAug 17 at 12:07
Add a comment
|