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Id like to recreate this in texture node and not use an overlay. Ive done the simple mixing noise an voronoi but i cannot complete the broad wavy textures and variety of color.
Maybe try a superposition of several Wave Texture nodes (it will probably need more in order to look more natural), give them a bit of Distortion, also distord the Texture Coordinate with a Noise Texture:
how about use mix node with wave texture and noise texture? I usually do by those two nodes.
and also recommend search on YouTube, for 'blender procedural marble texture'