I am following a very speedy tutorial that isnt explaining steps. im trying to apply bevel modifier to these sunglass models. mirror above and subsurf + solidify below. if I switch to angle mode mesh reacts in a bad way, tutorial seems to use weight limit method but for me it does nothing.
scale is not applied, when i do mesh goes into a big ball.
link to video here 7:46
Not sure if I need to flatten mesh, apply solidify (doesnt work well), or something else?