So I've got a colour attribute that needs to be converted into a UV map. My color attribute just so happens to only be using R and G values, and what I want is for the R value to be converted into the X value on the UV map, while the G value is converted into an inverted Y value.
I was hoping that this might be accomplished using Geometry Nodes, but I would need help designing the node tree. Otherwise, if anyone would be willing to write a script to do this, then I could accept that too.