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I dont know if this helps:
If you’re experiencing issues with watertightness after using the Boolean modifier in Blender, it could be because the mesh is not manifold or watertight. According to the Blender manual, Booleans work best on manifold or watertight meshes.
The Union operation in the Boolean modifier will join the target object to base mesh and merge geometry of the two objects. Any faces that remain inside this newly joined object is deleted, leaving a manifold (watertight) mesh.
Source Of Info: https://artisticrender.com/boolean-modifier-problems-and-how-to-solve-them/