I hope I've described this correctly. I don't know Blender so well, and have watched countless videos, but am on a deadline for some work. The client knows this isn't my usual realm, but has asked me to give it my best.
I've gotten everything set, but when I render the image, objects are resized to before I scaled them properly. Another thread hinted that Blender may be using keyframe data, though I have none, but looking at the Dope Sheet, it does seem it's tracked all the resizing, and I wonder if this plays a role? It's only rendering the image as it very first appeared in the file, and in that case, one of the objects is way too small relative to the other.
In effect, I just want to have the image rendered corresponding to what I have in my 3D view when I click to render. Can someone please offer a little guidance? Thank you!
Edit: Added screenshots... you can see everything is sized appropriately in the first image, but upon render, in the second, you see the model inside the cargo container model is suddenly too big for the container.