When I downloaded a 3D model with three files, .obj, .mtl, and .bones, I imported the obj file into Blender. However all I see are vertices, no faces and edges. I was able to see the 3D mesh in the Preview app though. (I'm on a mac)


Does the .bones file have anything to do with this? How can I fix this?

My blender version is 3.3.1

Here's a link to my file:

Any help is much appreciated, thanks!

  • $\begingroup$ It might be helpful to people trying to help you if you uploaded an example blend file to the site blend-exchange.com and add that link in the question. $\endgroup$
    – Rick T
    Jul 31 at 5:22
  • $\begingroup$ What is the model suppposed to look like? Maybe you could share a link to the obj as well? If it's a problem with the obj file then you should probably contact the distributor for troublshooting. $\endgroup$ Aug 1 at 4:41
  • $\begingroup$ It's a mystery mountain slide from Super Mario 64 I found this obj in this link: smwcentral.net/?p=viewthread&t=81858 $\endgroup$
    – Andy
    Aug 4 at 1:52
  • $\begingroup$ @Andy if you have a program that is able to open it, see if it can also save it in another format. Game assets could be optimized beyond (the most) standard implementations of a format, while a 3D program might save it 'correctly'… $\endgroup$ Aug 4 at 8:03


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