I am stuck at modelling the enter button of a keyboard. The main shape is not a problem - rectangle with subdiv + loopcuts + mean bevel weight.
But how do I set this up the correct way to extrude a cylindrical shape in the middle while having one corner more round than the others (like for the other buttons where all edges are equally round & I could use the looptools to create the circle on the shape)?
I tried multiple ways & suggestions from googling but couldn't figure it out - any help would be very appreciated!