I know how to create a radial array on a flat surface. i need someone with skills and imagination to understand I want the array to sit on a sphere and conform to the curve of the sphere(wrap).
-
$\begingroup$ Maybe use instances on a UV sphere instead of Array modifier? $\endgroup$– moonbootsJul 29 at 16:48
-
$\begingroup$ A complete squashed wrap, or just the touching surface? $\endgroup$– Robin Betts ♦Jul 29 at 17:11
-
$\begingroup$ Related: Change number of segments for each ring on UV sphere (Geometry Nodes), also Modelling a spiral around a sphere $\endgroup$– Markus von BroadyJul 29 at 18:47
1 Answer
One possibility is through instancing on a sphere, where you parent the array object to the sphere:
Either with faces, or with Vertices (aligned to vertex normal)