First I calculate Curvature float value for every face corner of mesh.
Than I want to use "FindGroupmax" node group from lukas_t to find max curvature value for every Vertex based on its Face Corners.
Im not sure how to sort/group Face Corners with "common" Vertex (sharing same location).
Perhaps something with "corners of vertex" node? Or something with comparing positions?
Here is the example file
- this is how curvature values look displayed on face corners (looks ok-ish)
- this is after (wrong) filtering, it is scrambled all over the place becouse of wrong use of indicies.
- this is node tree with highlighted grouping issue