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I've been updating my stylized hair workflow from using individual NURBS curves, to using the new hair sculpting features. One feature I was not able to find is the ability to change the tilt of curves. I know you can set the curve tilt of all curves at once through geometry nodes, but it would be nice to be able to set it on a per-curve basis. using weight painting on the parent mesh doesn't offer enough precision for this.

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  • $\begingroup$ RMB/Curve Context Menu/Tilt (Ctrl+T) or (N)/Tilt: [...] ? $\endgroup$
    – Skrip
    Sep 9 at 9:31

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