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How would one "Link empties together using a rigid body constraint" ? I am following the instructions someone gave me and having trouble understanding what they meant. All help is appreciated ^_^ Screenshot of given instructions

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In the Scene tab you have to create a Rigid body World and select the collection where your objects are. enter image description here

Then on the Physics tab you can add a Rigid body constraint and change the type to hinge. I assume that's what they meant enter image description here

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