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I made this head in cinema 4d and export it as on OBJ file to Blender.

It looks weird on EEVEE but ok on Cycles I thought it is because of normal or dublicate mesh but after flipping normals, clear sharp edges, using weld modifier and merge by distance it didnt solve

Blend file https://drive.google.com/file/d/1qXmqt0AClGvnY3Sr3P3D3Bf-WyvC7ith/view?usp=sharinghttps://drive.google.com/file/d/1qXmqt0AClGvnY3Sr3P3D3Bf-WyvC7ith/view?usp=sharing

enter image description here

enter image description here

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Your material settings are set to Blend Mode > Alpha Blend (and Show Backface is activated), switch to Opaque:

enter image description here

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  • $\begingroup$ thank you man how fast ✌✌🔥🔥 $\endgroup$ Jul 21 at 20:14
  • $\begingroup$ you're welcome ;) $\endgroup$
    – moonboots
    Jul 21 at 20:17

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