Why does my render look like this?enter image description here

What setting do I need to increase to solve this?

This started happening when I added the volumetrics. Here is my nodemap:enter image description here

And here are my render settings: enter image description here enter image description here

This is what my render looks like without the volumetrics. It's like I can't have both at once:enter image description here

  • $\begingroup$ So there is an object in the scene with a volumetric shader, right? $\endgroup$ Jul 21 at 4:45
  • $\begingroup$ @Akshay2005 yes, just a principled volume $\endgroup$ Jul 21 at 5:18
  • $\begingroup$ What does it give without the denoise? $\endgroup$
    – moonboots
    Jul 21 at 5:26
  • $\begingroup$ @moonboots no different from the first image $\endgroup$ Jul 21 at 6:43


You must log in to answer this question.