No idea why this happens, the glare/lense effect I added looks fine in the viewport with the Compositor enabled, but when I render it looks way different :
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$\begingroup$ Hello and welcome. Did you enable Bloom in your properties? $\endgroup$– Harry McKenzieJul 20 at 22:43
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$\begingroup$ @HarryMcKenzie Hello, I did. However it shouldn't matter because the bloom comes from the Glare Node I'm using in the Compositor, so it appears either way in viewport, and never appears acorrectly in render. $\endgroup$– ttbJul 21 at 8:07
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$\begingroup$ i thought the glare node only works for Cycles $\endgroup$– Harry McKenzieJul 21 at 8:15
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$\begingroup$ No it also works in EEVEE. It's just that for some reason, the render and the viewport don't match $\endgroup$– ttbJul 21 at 8:23
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$\begingroup$ Hello, maybe share your file? (only share the useful objects) $\endgroup$– moonbootsJul 21 at 8:50
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