I'm having an issue with my transform constraints. It seems that when I apply a Limit Rotation constraint, the bone completely ignores it.

The Issue https://youtu.be/LohLP-KnWrY

Attempted solutions:

  • Restarting Blender
  • Reloading the file
  • Restarting computer
  • Looking online for similar issues (None relative to the issue found.)

If you have any solution or work-around it would be much appreciated.


  • 1
    $\begingroup$ You're adding an object constraint in your video, not a bone constraint. Bone constraints are a different tab. $\endgroup$
    – Nathan
    Jul 19 at 5:13

1 Answer 1


Nevermind, I found out the issue, I was listing the constraint under "Object Constraints" instead of "Bone Constraints".


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