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UV and topology of the anvil

No subsurf modifier applied mesh. UV islands stick together.

Bleeding? Like above image, When texture painting, painting near seams paints wrong place. Reducing bleed px won't solve the problem. seam fixed I cleared some seams to fix the problem but it still happens another place.

Do I have to move the uv island manually to avoid overlapping problem or is there a better way to fix it?

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    $\begingroup$ If the UVs are overlapping you have no other choice but moving the islands, yes $\endgroup$
    – moonboots
    Jul 15, 2023 at 9:34

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