I'm trying to put this Texture on the chest like in the reference but it doesn't look right. Any idea on how to put it on correctly ?
1 Answer
If this (image below) is what you want, you need to unwrap again, and use this kind of setup: copy paste the Principled BSDF of Material.009 to get the correct blue, mix it with your image, with the Alpha of the image as Factor of the Mix Shader:
But actually you don't need 2 materials, you could have included the image in the Material.009 material, just make sure that the UV islands of the blue parts are overlaying the transparent parts of the image: