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In 2.8 I could connect two vertices using the F Key. This doesn't work in 3.6. How is this accomplished in 3.6? I have the same add-ons as in 2.8.

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  • $\begingroup$ Welcome. Please use a title that matches the content of the question. It should be descriptive but succinct, unique and identifying, summarizing the issue in such way that anyone searching for a similar problem may easily find it. Use the edit link above, remove anything superfluous, avoid words like "this","issue with" or "question about". Remember, your title is the first thing potential visitors will see, answers you get depend heavily on how inviting it is. See "What is the problem of asking “How do I do this?"" $\endgroup$ Jul 13, 2023 at 22:54
  • $\begingroup$ It certainly does work in Blender 3.6! See my answer in this recent posting: blender.stackexchange.com/questions/296676/… $\endgroup$
    – John Eason
    Jul 13, 2023 at 23:09
  • $\begingroup$ Would you mind showing at least one screenshot of the mesh and which vertices you want to connect there? Because F definitely works in 3.6.0 $\endgroup$ Jul 14, 2023 at 11:04
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    $\begingroup$ It turned out that my "problem" was located above my shoulders. There was a stupid modeling error. Version 3.6 is fine. Thank you for your help. $\endgroup$
    – wiggy
    Jul 15, 2023 at 10:05

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