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I want to move an instance to the world origin using a geometry node, but it doesn't work, Conversely, when I try to move the sphere to the instance origin it works. Why is this?

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It is always a question of the reference point, and this is in your case always the origin of the object, which contains the Geometry Nodes modifier.

Since version 3.4 there is the node Self Object, which in combination with Object Info (set to Original) outputs the position of this object in world coordinates.

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With this information you can move the geometry relative to it:

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