I am trying to composite a smoke simulation to a background image, but some of the smoke is noisy in thinner areas. How do I fix the issue?
$\begingroup$
$\endgroup$
2
-
$\begingroup$ increasing the sample count seems to help but not completely. even with a sample count of 300 (the images are 12). I would like to find a solution that doesn't require crazy render time. $\endgroup$– MikeJul 9 at 22:56
-
$\begingroup$ Well, that's usually what you can use denoising for... And 300 (without denoising) is not that much, some people render with 1000 to 5000 samples. $\endgroup$– Gordon BrinkmannJul 10 at 7:28
Add a comment
|