im first time making 3D head model an when i try to inset face it makes this weird shape. I think it's because of my scuffed mesh? When i tried doing it on simple cube it works as it should.
And yes i have applied scale. Anyone got a solution?
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$\begingroup$ Hello could you please share your file? blend-exchange.com $\endgroup$– moonbootsJul 6 at 11:17
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$\begingroup$ @RobinBetts worked thank you very much $\endgroup$– R1ck1sJul 6 at 11:32
1 Answer
Your object is mirrored, and the edges of your mesh in contact with the mirror-plane are boundaries (i.e. they neighbour only one face).
So in this case, unchecking 'Boundary' in the F9 Adjust Last Operation box, or hitting B to toggle it, will cause the regions split by the mirror-plane to be treated as if they were single mesh-islands.