im first time making 3D head model an when i try to inset face it makes this weird shape. I think it's because of my scuffed mesh? When i tried doing it on simple cube it works as it should. And yes i have applied scale. Anyone got a solution? enter image description here

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  • $\begingroup$ Hello could you please share your file? blend-exchange.com $\endgroup$
    – moonboots
    Jul 6 at 11:17
  • $\begingroup$ @RobinBetts worked thank you very much $\endgroup$
    – R1ck1s
    Jul 6 at 11:32

1 Answer 1


Your object is mirrored, and the edges of your mesh in contact with the mirror-plane are boundaries (i.e. they neighbour only one face).

So in this case, unchecking 'Boundary' in the F9 Adjust Last Operation box, or hitting B to toggle it, will cause the regions split by the mirror-plane to be treated as if they were single mesh-islands.


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