I'm rendering out a tire with speed lines... In my view port everything looks fine but when rendering with the compositor and viewing the png my emission is masked when its not directly on top of the car mesh. I know I can solve this issue by just rendering the project out as one layer but I need 2 layers so I can later blur the Background in after effects.
I am using 2 render layers in this scene... a background "Racecar-Background" and a foreground "Racecar -Scene"
Any help would be amazing im sure its something simple im missing. :)