I have a very basic model that resembles a kitchen sink. When I export it to unreal engine with the default settings for FBX, the model imports with the sink park deformed and lacking metallic silver color material. Perhaps there is something specific I need to change in export settings?

Here's how the model looks like in blender: enter image description here

Here's how it imports in unreal engine:

enter image description here

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    $\begingroup$ Does this answer your question? .fbx export why there are no materials or textures? $\endgroup$ Jul 4, 2023 at 16:40
  • $\begingroup$ Partially. So I now understand that metallic material cannot be exported, as far as the sink shape it can't either? However I still don't know what I should do $\endgroup$
    – TheRemaker
    Jul 4, 2023 at 16:48


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