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This should be an easy one, but my model seems to have holes in it.

I want them gone so I can replace them with slits. What is the fastest way to fill these holes?

Behold the holes of your fore fathers.

I was going to try and use the fill tool.. but due to dirty edges that gets messy quick and running a single edge around the Perimeter is a time suck and still turns out messy. I thought about patching them with circles.. but they still end looking sloppy as you can see on the left. . maybe if there was an easy way to clean up the edges? I have like 12 -15 holes to fill and I'd rather not be at it for more hours than I already have been. Any ideas?

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The fastest way - In Edit mode place above each hole "some" circle like in your screen ... and use Remesh modifier (the closest you match original surface the best result modifier gives you. Some polishing can be dome with Smooth modifier.

Or according to your object shape, you can try to sculpt roughly the same lowres object and try Shrinkwrap modifier ...

... I don't think you have too many options with such topology.

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  • $\begingroup$ thank you.. the topology is gross. $\endgroup$
    – PeachyKeen
    Commented Jun 25, 2023 at 4:05

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