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I would like to convert the curves generated by Blender's 3.5 hair system to regular Bezier curves... can it be done?

Thank you in advance!

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    $\begingroup$ I guess you first need to convert to mesh, then bezier curves $\endgroup$
    – moonboots
    Jun 22 at 15:15

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From what I know, you first need to convert your hair to meshes, in the Modifier panel > Particle System modifier > Convert to Mesh, then keep your meshes selected and right click > Convert to > Curve

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