I am dealing with issue where I wanna instance object on mesh surface with aligned not just one, but all axis. So basically I need the instances to posses the tangent of the face surface on which they are being spawned.
My friend forwarded me this partial solution, which he found on internet long time ago (author unknown). Yet the solution works only when points are created with "Mesh to Points" node. With "Distribute Points on Face" it is not working (see not correctly aligned gizmos). And "Distribute Points on Face" is exactly what I want and need to be using.
I am attaching here the blend file and I ll be super glad if someone here will be able and willing to adjust the geometry node graph, so the instances have correct tangent also when distributed with "Distribute Points on Face". I as trying myself but this is beyond my skills.