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I am really trying to understand mantaflow and water simulation in blender and I want to make a fluid animation that throws water on an object in blender (kind of like the 3D splash effect you might see in product animations) I would really like a perspective or general overview on how would this be kind of achieved.

enter image description here

Something like this. Would really appreciate any tutorials or guides that point me exactly on achieving this effect.

Thanks in Advance!

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    $\begingroup$ Hello, you need to make the razor an Effector in the physics panel $\endgroup$
    – moonboots
    Jun 17, 2023 at 7:12
  • $\begingroup$ yes but how do I achieve that effect flowing through one part of the scene to the other, and the various other settings like flow and density and stuff $\endgroup$ Jun 17, 2023 at 7:14
  • $\begingroup$ CG Geek has made a tutorial about a ball splash here: youtube.com/watch?v=qVwfEHtLiyI $\endgroup$
    – moonboots
    Jun 17, 2023 at 7:24
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    $\begingroup$ although you don't want to read that: experimenting with simulations is essential to understand how it works and what settings change what behaviours. This site is not for tutorials, but for very specific problems where you are stuck at. $\endgroup$
    – Chris
    Jun 17, 2023 at 8:12
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    $\begingroup$ i would start with a quick liquid simulation, add a new object with collision and give the flow object some starting speed. then check how it looks and change settings until you like it. of course high resolution looks better but takes more time. maybe you also want to reduce time scale to see the splash better. $\endgroup$
    – Chris
    Jun 17, 2023 at 8:22

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here a simple example to start with:

enter image description here

enter image description here

general hint: water simulation should be rendered in cycles - looks 10x better than in eevee.

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  • $\begingroup$ Yes but you've done is for a shampoo, he's talking about a razor $\endgroup$
    – moonboots
    Jun 17, 2023 at 14:01
  • $\begingroup$ so should i delete the answer? 😳 $\endgroup$
    – Chris
    Jun 17, 2023 at 15:24

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