but have been using Blender for awhile now. I have tried searching for an answer for this and even tried the Blender documentation.
GOAL: to have Blender work as stably and efficiently as possible. I thought that perhaps taking advantage of the metal shading would be ideal. I'm honestly not even really able to tell if using GPU compute for rendering is better than having used CPU render in the past.
I'm on Blender 3.5.1, and on a MacBook Pro 2019 Intel (see attached)
MAIN QUESTION: is there any point in having BOTH the GPU and CPU checked in the system preferences when using GPU compute?
Additionally, if you are using CPU for rendering, is there any point in having both checked?
See attached for my current settings and feel free to advise me! Thanks in advance!