I have a bezier curve object, and I'm trying to complete the loop with one final segment. The problem is that the two ends are both curves, and when I try to connect them using F they produce a weird curved pattern. I can't change the handle type without disrupting the existing curves. How can I draw a straight line between these two points?
1 Answer
Select the top handle of the top control point and press V > Vertor:
Select the bottom control point and press V > Vertor again:
Fill between the 2 control points, you should end up with this:
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1$\begingroup$ The vertices on curves are called control points. And the menu option for the handle type is Vector, not Vertex. 😉 $\endgroup$ Jun 6 at 20:04
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$\begingroup$ @Gordon Brinkmann Oops you're right, I've edited $\endgroup$ Jun 6 at 20:07
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$\begingroup$ How can I merge two control points when they are both curves? I'll add an image of what I mean to the question. $\endgroup$ Jun 6 at 20:09
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$\begingroup$ @user5104897 the second one seems more difficult, maybe ask a new question with this one $\endgroup$ Jun 6 at 20:46