It does not matter what values I put into my bevel modifier, it doesn't change anything. Why is that? (picture 1)
EDIT: = picture 2
So I wanted to have a cleaner base object. However, I am having the same issue with the main shape now. I am looking at the Bevel amount and dimensions. I don't see an issue there? It is also not bevelling the edges on the backside.
Can I also have a different bevel amount on the inner circle compared to the outer edges of the shape?